Report Overview
ARPG Games are a subgenre of video games that combine core elements from both the action game and role-playing genre. They emphasize real-time combat where the player has direct control over the characters as opposed to turn or menu-based combat while still having a focus on character’s stats in order to determine relative strength and abilities. These games often use action game combat systems similar to hack and slash or shooter games. ARPG Games may also incorporate action-adventure games, which include a mission system and role-playing game mechanics, or MMORPGs with real-time combat systems.
The global ARPG Games market size is projected to grow from US$ 4922 million in 2024 to US$ 8799 million in 2030; it is expected to grow at a CAGR of 10.2% from 2024 to 2030.
Analytic Insights Hub' newest research report, the “ARPG Games Industry Forecast” looks at past sales and reviews total world ARPG Games sales in 2022, providing a comprehensive analysis by region and market sector of projected ARPG Games sales for 2023 through 2029. With ARPG Games sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world ARPG Games industry.
This Insight Report provides a comprehensive analysis of the global ARPG Games landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyses the strategies of leading global companies with a focus on ARPG Games portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global ARPG Games market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for ARPG Games and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global ARPG Games.
The ARPG market is expected to continue growing, driven by several key trends:
Increased Mobile Gaming: The rise of powerful mobile devices is making high-quality ARPGs more accessible on smartphones and tablets.
Cross-Platform Play: Gamers increasingly demand seamless experiences across different devices, leading to more ARPGs supporting cross-platform play.
Integration of VR and AR: Virtual Reality (VR) and Augmented Reality (AR) technologies are enhancing the immersive experience of ARPGs, offering new ways to interact with game worlds.
Live Service Models: Many ARPGs are adopting live service models, providing continuous updates, new content, and events to keep players engaged over longer periods.
Community and Social Features: Enhanced multiplayer and social features are becoming more prevalent, allowing players to team up and compete in more dynamic ways.
This report presents a comprehensive overview, market shares, and growth opportunities of ARPG Games market by product type, application, key players and key regions and countries.
Segmentation by Type:
Solo Games
Multiplayer Games
Segmentation by Application:
Online
Offline
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
Segmentation by Type:
Solo Games
Multiplayer Games
Segmentation by Application:
Online
Offline
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Microsoft
Grinding Gear Games
Square Enix
CAPCOM
Sony
Nintendo
CDPR
FromSoftware
Table Of Contents
Table of Content
1 Introduction
1.1 Objective of the Study
1.2 Definition of the Market
1.3 Market Scope
1.3.1 Market Segment by Type, Application and Marketing Channel
1.3.2 Major Regions Covered (North America, Europe, Asia Pacific, Mid East & Africa)
1.4 Years Considered for the Study (2017-2029)
1.5 Currency Considered (U.S. Dollar)
1.6 Stakeholders
2 Key Findings of the Study
3 Market Dynamics
3.1 Driving Factors for this Market
3.2 Factors Challenging the Market
3.3 Opportunities of the Global ARPG Games Market (Regions, Growing/Emerging Downstream Market Analysis)
3.4 Technological and Market Developments in the ARPG Games Market
3.5 Industry News by Region
3.6 Regulatory Scenario by Region/Country
3.7 Market Investment Scenario Strategic Recommendations Analysis
4 Value Chain of the ARPG Games Market
4.1 Value Chain Status
4.2 Upstream Raw Material Analysis
4.3 Midstream Major Company Analysis (by Manufacturing Base, by Product Type)
4.4 Distributors/Traders
4.5 Downstream Major Customer Analysis (by region)
5 Global ARPG Games Market-Segmentation by Type
5.1 Type 1
5.2 Type 2
5.3 Type 3
6 Global ARPG Games Market-Segmentation by Application
6.1 Application 1
6.2 Application 2
6.3 Application 3
7 Global ARPG Games Market-Segmentation by Marketing Channel
7.1 Traditional Marketing Channel (Offline)
7.2 Online Channel
8 Competitive Intelligence A Company Profiles
8.1 Company 1
8.1.1 Company 1 Profile
8.1.2 Company 1 Sales, Growth Rate and Global Market Share from 2017-2023
8.1.3 Company 1 Product/Solution Launches and Enhancements Analysis
8.1.4 Company 1 Business Overview/Recent Development/Acquisitions
8.2 Company 2
8.2.1 Company 2 Profile
8.2.2 Company 2 Sales, Growth Rate and Global Market Share from 2017-2023
8.2.3 Company 2 Product/Solution Launches and Enhancements Analysis
8.2.4 Company 2 Business Overview/Recent Development/Acquisitions
8.3 Company 3
8.3.1 Company 3 Profile
8.3.2 Company 3 Sales, Growth Rate and Global Market Share from 2017-2023
8.3.3 Company 3 Product/Solution Launches and Enhancements Analysis
8.3.4 Company 3 Business Overview/Recent Development/Acquisitions
8.4 Company 4
8.4.1 Company 4 Profile
8.4.2 Company 4 Sales, Growth Rate and Global Market Share from 2017-2023
8.4.3 Company 4 Product/Solution Launches and Enhancements Analysis
8.4.4 Company 4 Business Overview/Recent Development/Acquisitions
8.5 Company 5
8.5.1 Company 5 Profile
8.5.2 Company 5 Sales, Growth Rate and Global Market Share from 2017-2023
8.5.3 Company 5 Product/Solution Launches and Enhancements Analysis
8.5.4 Company 5 Business Overview/Recent Development/Acquisitions
8.6 Company 6
8.6.1 Company 6 Profile
8.6.2 Company 6 Sales, Growth Rate and Global Market Share from 2017-2023
8.6.3 Company 6 Product/Solution Launches and Enhancements Analysis
8.6.4 Company 6 Business Overview/Recent Development/Acquisitions
8.7 Company 7
8.7.1 Company 7 Profile
8.7.2 Company 7 Sales, Growth Rate and Global Market Share from 2017-2023
8.7.3 Company 7 Product/Solution Launches and Enhancements Analysis
8.7.4 Company 7 Business Overview/Recent Development/Acquisitions
8.8 Company 8
8.8.1 Company 8 Profile
8.8.2 Company 8 Sales, Growth Rate and Global Market Share from 2017-2023
8.8.3 Company 8 Product/Solution Launches and Enhancements Analysis
8.8.4 Company 8 Business Overview/Recent Development/Acquisitions
8.9 Company 9
8.9.1 Company 9 Profile
8.9.2 Company 9 Sales, Growth Rate and Global Market Share from 2017-2023
8.9.3 Company 9 Product/Solution Launches and Enhancements Analysis
8.9.4 Company 9 Business Overview/Recent Development/Acquisitions
8.10 Company 10
8.10.1 Company 10 Profile
8.10.2 Company 10 Sales, Growth Rate and Global Market Share from 2017-2023
8.10.3 Company 10 Product/Solution Launches and Enhancements Analysis
8.10.4 Company 10 Business Overview/Recent Development/Acquisitions
8.11 Company 11
8.11.1 Company 11 Profile
8.11.2 Company 11 Sales, Growth Rate and Global Market Share from 2017-2023
8.11.3 Company 11 Product/Solution Launches and Enhancements Analysis
8.11.4 Company 11 Business Overview/Recent Development/Acquisitions
8.12 Company 12
8.12.1 Company 12 Profile
8.12.2 Company 12 Sales, Growth Rate and Global Market Share from 2017-2023
8.12.3 Company 12 Product/Solution Launches and Enhancements Analysis
8.12.4 Company 12 Business Overview/Recent Development/Acquisitions
8.13 Company 13
8.13.1 Company 13 Profile
8.13.2 Company 13 Sales, Growth Rate and Global Market Share from 2017-2023
8.13.3 Company 13 Product/Solution Launches and Enhancements Analysis
8.13.4 Company 13 Business Overview/Recent Development/Acquisitions
8.14 Company 14
8.14.1 Company 14 Profile
8.14.2 Company 14 Sales, Growth Rate and Global Market Share from 2017-2023
8.14.3 Company 14 Product/Solution Launches and Enhancements Analysis
8.14.4 Company 14 Business Overview/Recent Development/Acquisitions
8.15 Company 15
8.15.1 Company 15 Profile
8.15.2 Company 15 Sales, Growth Rate and Global Market Share from 2017-2023
8.15.3 Company 15 Product/Solution Launches and Enhancements Analysis
8.15.4 Company 15 Business Overview/Recent Development/Acquisitions
9 Global ARPG Games Market-Segmentation by Geography
10 North America
10.1 North America ARPG Games Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2017-2023
10.2 North America ARPG Games Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2017-2023
10.3 North America ARPG Games Production Analysis from 2017-2023
10.4 North America ARPG Games Consumption Analysis from 2017-2023
10.5 North America ARPG Games Import and Export from 2017-2023
10.6 North America ARPG Games Value, Production and Market Share by Type (2017-2023)
10.7 North America ARPG Games Consumption, Value and Market Share by Application (2017-2023)
10.8 North America ARPG Games by Country (United States, Canada)
10.8.1 North America ARPG Games Sales by Country (2017-2023)
10.8.2 North America ARPG Games Consumption Value by Country (2017-2023)
10.9 North America ARPG Games Market PEST Analysis
11 Europe
11.1 Europe ARPG Games Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2017-2023
11.2 Europe ARPG Games Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2017-2023
11.3 Europe ARPG Games Production Analysis from 2017-2023
11.4 Europe ARPG Games Consumption Analysis from 2017-2023
11.5 Europe ARPG Games Import and Export from 2017-2023
11.6 Europe ARPG Games Value, Production and Market Share by Type (2017-2023)
11.7 Europe ARPG Games Consumption, Value and Market Share by Application (2017-2023)
11.8 Europe ARPG Games by Country (Germany, UK, France, Italy, Spain, Russia, Netherlands, Turkey, Switzerland, Sweden, Poland, Belgium)
11.8.1 Europe ARPG Games Sales by Country (2017-2023)
11.8.2 Europe ARPG Games Consumption Value by Country (2017-2023)
11.9 Europe ARPG Games Market PEST Analysis
12 Asia-Pacific
12.1 Asia-Pacific ARPG Games Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2017-2023
12.2 Asia-Pacific ARPG Games Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2017-2023
12.3 Asia-Pacific ARPG Games Production Analysis from 2017-2023
12.4 Asia-Pacific ARPG Games Consumption Analysis from 2017-2023
12.5 Asia-Pacific ARPG Games Import and Export from 2017-2023
12.6 Asia-Pacific ARPG Games Value, Production and Market Share by Type (2017-2023)
12.7 Asia-Pacific ARPG Games Consumption, Value and Market Share by Application (2017-2023)
12.8 Asia-Pacific ARPG Games by Country (China, Japan, South Korea, Australia, India, Taiwan, Indonesia, Thailand, Philippines, Malaysia)
12.8.1 Asia-Pacific ARPG Games Sales by Country (2017-2023)
12.8.2 Asia-Pacific ARPG Games Consumption Value by Country (2017-2023)
12.9 Asia-Pacific ARPG Games Market PEST Analysis
13 Latin America
13.1 Latin America ARPG Games Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2017-2023
13.2 Latin America ARPG Games Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2017-2023
13.3 Latin America ARPG Games Production Analysis from 2017-2023
13.4 Latin America ARPG Games Consumption Analysis from 2017-2023
13.5 Latin America ARPG Games Import and Export from 2017-2023
13.6 Latin America ARPG Games Value, Production and Market Share by Type (2017-2023)
13.7 Latin America ARPG Games Consumption, Value and Market Share by Application (2017-2023)
13.8 Latin America ARPG Games by Country (Brazil, Mexico, Argentina, Columbia, Chile)
13.8.1 Latin America ARPG Games Sales by Country (2017-2023)
13.8.2 Latin America ARPG Games Consumption Value by Country (2017-2023)
13.9 Latin America ARPG Games Market PEST Analysis
14 Middle East & Africa
14.1 Middle East & Africa ARPG Games Production, Ex-factory Price, Revenue, Gross Margin (%) and Gross Analysis from 2017-2023
14.2 Middle East & Africa ARPG Games Consumption, Terminal Price, Consumption Value and Channel Margin Analysis from 2017-2023
14.3 Middle East & Africa ARPG Games Production Analysis from 2017-2023
14.4 Middle East & Africa ARPG Games Consumption Analysis from 2017-2023
14.5 Middle East & Africa ARPG Games Import and Export from 2017-2023
14.6 Middle East & Africa ARPG Games Value, Production and Market Share by Type (2017-2023)
14.7 Middle East & Africa ARPG Games Consumption, Value and Market Share by Application (2017-2023)
14.8 Middle East & Africa ARPG Games by Country (Saudi Arabia, UAE, Egypt, Nigeria, South Africa)
14.8.1 Middle East & Africa ARPG Games Sales by Country (2017-2023)
14.8.2 Middle East & Africa ARPG Games Consumption Value by Country (2017-2023)
14.9 Middle East & Africa ARPG Games Market PEST Analysis
15 Future Forecast of the Global ARPG Games Market from 2023-2029
15.1 Future Forecast of the Global ARPG Games Market from 2023-2029 Segment by Region
15.2 Global ARPG Games Production and Growth Rate Forecast by Type (2023-2029)
15.3 Global ARPG Games Consumption and Growth Rate Forecast by Application (2023-2029)
16 Appendix
16.1 Methodology
16.2 Research Data Source